Featuring the very unique game of pocket billiards called: "Around The World" or "Roundy"
The Queen City Pool League was formed by social clubs in the Manchester, New Hampshire area to promote associations and friendships among their members through competitive participation in, and enjoyment of, the pocket billiards game of Around-the-World.
Dating back to 1947, the Franco-American League officially changed it's name to The Queen City Pool League on August 25, 1971 and on it's 50th anniversary in 1997, boasted an active membership of 375. In the early days through the mid-1960s, Straight Pool was the popular game of choice throughout the Manchester area. 1965 represented the turning point when Straight Pool was replaced by Around The World as the game of choice.
Currently running in Manchester NH at the following clubs: Alpine, British American, Cercle, , Davignon, Deerhead, Eastside, Fish & Game, My Friends (OLD DAV building - 399 Silver St), Pericles, Rimmon Club, Workmans.
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Schedule (by team)
Rosters (Bonus Points)
Playoffs for the first half:
Deerhead 2 @ Fish 2
Alpine @ Davignon 1
2014 Singles will be at Alpine Club
2014 Doubles will be at Eastside Club.
Next QCPL Meeting - December 17 @ Deerhead Club at 7:00 pm
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2013 State Doubles final results (Deerhead)
2013 State Singles final results (Pericles)
2012 State Singles final results (Cercle)
2012 State Doubles final results (Davignon Club)
Hall of Fame
Overview of the game
The Suncook Shot
The longest recorded game
Photo Galleries from past QCPL Roundy Tournaments - Thanks Steve Booth!
The longest game on record
During a March 12,2005 New Hampshire State Doubles Tournament match, The Queen City Pool league recorded itís longest game on record.
The match, between partners Rodney Mudgett and Steve Wiggin versus Brad Samson and Eric Milanese began at 8:15 PM Saturday night and finally ended at 12:32 AM the following Sunday morning for a total match time of a whopping 4 hours and 17 minutes!
Rodney and Steve won 6-5.
The infamous "Suncook shot"
The "Suncook shot", contrary to it's name, did not originate in Suncook but rather, at Hooksett's Merrill Follansbee Legion Post No. 37. In a playoff match for first place in the first half of the 1992-93 season, the Suncook Legion pool team hosted the Davignon Club. Due to unforeseen circumstances, the match took place at a neutral site: The Hooksett Legion.
In the final game, it was Suncook's doubles team of Dick Brown and Bob Mobile versus Dick Lefebvre and Bill Tsirvakas of Davignon when Dick Brown attempted a long three-rail shot for the sixth pocket and the one ball struck the point of the third pocket. Much to the chagrin of the Davignon team that Friday night, the one ball then deflected across the table and fell dead center into the sixth pocket thereby sealing the victory for Suncook.
This type of "lucky" long three-rail shot for either of the side pockets thus became forever known as the "Suncook shot" with the resultant cry of "SUNCOOK!!".
Quick start for the game of Around the World (Roundy)
The object of the game is to pocket the ONE BALL in each of the six pockets in succession starting at the lower right corner pocket as viewed from the head string (Pocket #1) and ending at the right hand side pocket as viewed from the head string (Pocket #6) moving in a COUNTER-CLOCKWISE direction around the table as follows (all as viewed from the head string):
Pocket #1: Lower Right Corner pocket
Pocket #2: Lower Left Corner pocket
Pocket #3: Left side pocket
Pocket #4: Upper left corner pocket
Pocket #5: Upper right corner pocket
Pocket #6: Right side pocket
To advance, each player MUST pocket the ONE BALL in the proper order. Failure to do so by pocketing the ONE BALL in any other pocket (unless another object ball is legally pocketed in the same stroke) than the required pocket will require that the ONE BALL be spotted on the foot spot with the player unable to advance and the opponent coming to the table. See Rules 20,21 and 22 regarding spotting.
The ONE BALL does not have to be hit first and may be legally pocketed in any manner such as a combination made by hitting another object ball first. The 14 other object balls can be made (calling all shots by ball and pocket only) in any order of pockets and are used to gain position with the ultimate goal of pocketing the ONE BALL in the correct pocket. Once made, other object balls remain pocketed. Each player remains at the table for the entire duration of a run and it is not uncommon for a player to run all six pockets ("ran six").
Unlike pool games that require rail contact AFTER ball contact to avoid a foul. Around the World requires only ball contact to execute a legal shot or safety. The only time that this is not the case is when the cue ball is "hooked" or hidden in an area of a pocket where no line of site exists to the object ball. See the rules for legal shots, safeties and asking for a hit. Try it sometime. It's fun and challenging. Three, four and sometimes five rail shots are common when only the ONE BALL remains and all other object balls have been pocketed!
GOOD LUCK AND MAYBE SOMEDAY YOU'LL "RUN SIX"!